
OpenStrikeRT
A path-traced team shooter: open it and you are in a match. Two teams, three lanes, every light traced.
ThreeRTFirst-party
A small boutique in the evening with six real products on plinths and shelves: click one and the camera walks over for a close look. The only lights are the shop’s own track spots, shelf strips and table lamp, so the pool under each product, its soft shadow and the reflections in the polished floor are traced as you watch; switch to day and the sun through the window takes over.
| Input | Does |
|---|---|
| Click a product | walks the camera to it; again to step back |
| N, P | next and previous product |
| C | changes the colour of the sneaker or the chair |
| M | evening to day and back |
| O or Space | back to the whole shop |
Click a product: walks the camera to it; again to step back; N, P: next and previous product; C: changes the colour of the sneaker or the chair; M: evening to day and back; O or Space: back to the whole shop
This package carries its source. The command makes a project from it on your Mac, with a prompt for your coding agent; Remix in ThreeRT for macOS does the same.
threert remix https://showroom.threert.app/
A path-traced team shooter: open it and you are in a match. Two teams, three lanes, every light traced.



The starter every ThreeRT project begins from: a lit scene, one object to click